//==============================================================================
// Shade_anim.txt
//==============================================================================
import Greek_Sword_anim.txt	
//==============================================================================
define birthrocks
{
	set hotspot
	{
		version
		{
			Visualparticle Special G Shade Birth Rocks
		}
	}
}

//==============================================================================
anim Birth
{
	SetSelector
	{
		TechLogic none/Copper Mail/Bronze Mail/Iron Mail
		set hotspot
		{
			version
			{
				Visual Special G Shade_BirthA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag SpecificSoundSet 0.00 false ShadeBirth  checkOwner
//-- end auto generated section
				connect righthand greekSword hotspot
				connect ATTACHPOINT birthrocks hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Special G Shade_BirthA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag SpecificSoundSet 0.00 false ShadeBirth  checkOwner
//-- end auto generated section
				connect righthand greekSword hotspot
				connect ATTACHPOINT birthrocks hotspot
				ReplaceTexture Special G Shade/Special G Shade Green
			}
		}
		set hotspot
		{
			version
			{
				Visual Special G Shade_BirthA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag SpecificSoundSet 0.00 false ShadeBirth  checkOwner
//-- end auto generated section
				connect righthand greekSword hotspot
				connect ATTACHPOINT birthrocks hotspot
				ReplaceTexture Special G Shade/Special G Shade Purple
			}
		}
		set hotspot
		{
			version
			{
				Visual Special G Shade_BirthA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag SpecificSoundSet 0.00 false ShadeBirth  checkOwner
//-- end auto generated section
				connect righthand greekSword hotspot
				connect ATTACHPOINT birthrocks hotspot
				ReplaceTexture Special G Shade/Special G Shade Black
			}
		}
	}
}

//==============================================================================
anim Idle
{
	SetSelector
	{
		TechLogic none/Copper Mail/Bronze Mail/Iron Mail
		set hotspot
		{
			version
			{
				Visual Special G Shade_idleA
				connect righthand greekSword hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Special G Shade_idleA
				connect righthand greekSword hotspot
				ReplaceTexture Special G Shade/Special G Shade Green
			}
		}
		set hotspot
		{
			version
			{
				Visual Special G Shade_idleA
				connect righthand greekSword hotspot
				ReplaceTexture Special G Shade/Special G Shade Purple
			}
		}
		set hotspot
		{
			version
			{
				Visual Special G Shade_idleA
				connect righthand greekSword hotspot
				ReplaceTexture Special G Shade/Special G Shade Black
			}
		}
	}
}

//==============================================================================
anim Flail
{
	SetSelector
	{
		TechLogic none/Copper Mail/Bronze Mail/Iron Mail
		set hotspot
		{
			version
			{
				Visual Special G Shade_FlailA
				connect righthand greekSword hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Special G Shade_FlailA
				connect righthand greekSword hotspot
				ReplaceTexture Special G Shade/Special G Shade Green
			}
		}
		set hotspot
		{
			version
			{
				Visual Special G Shade_FlailA
				connect righthand greekSword hotspot
				ReplaceTexture Special G Shade/Special G Shade Purple
			}
		}
		set hotspot
		{
			version
			{
				Visual Special G Shade_FlailA
				connect righthand greekSword hotspot
				ReplaceTexture Special G Shade/Special G Shade Black
			}
		}
	}
}

//==============================================================================
anim Walk
{
	SetSelector
	{
		TechLogic none/Copper Mail/Bronze Mail/Iron Mail
		set hotspot
		{
			version
			{
				Visual Special G Shade_walkA
				connect righthand greekSword hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Special G Shade_walkA
				connect righthand greekSword hotspot
				ReplaceTexture Special G Shade/Special G Shade Green
			}
		}
		set hotspot
		{
			version
			{
				Visual Special G Shade_walkA
				connect righthand greekSword hotspot
				ReplaceTexture Special G Shade/Special G Shade Purple
			}
		}
		set hotspot
		{
			version
			{
				Visual Special G Shade_walkA
				connect righthand greekSword hotspot
				ReplaceTexture Special G Shade/Special G Shade Black
			}
		}
	}
}

//==============================================================================
anim Bored
{
	SetSelector
	{
		TechLogic none/Copper Mail/Bronze Mail/Iron Mail
		set hotspot
		{
			version
			{
				Visual Special G Shade_boredA
				connect righthand greekSword hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Special G Shade_boredA
				connect righthand greekSword hotspot
				ReplaceTexture Special G Shade/Special G Shade Green
			}
		}
		set hotspot
		{
			version
			{
				Visual Special G Shade_boredA
				connect righthand greekSword hotspot
				ReplaceTexture Special G Shade/Special G Shade Purple
			}
		}
		set hotspot
		{
			version
			{
				Visual Special G Shade_boredA
				connect righthand greekSword hotspot
				ReplaceTexture Special G Shade/Special G Shade Black
			}
		}
	}
}

//==============================================================================
anim Death
{
	SetSelector
	{
		TechLogic none/Copper Mail/Bronze Mail/Iron Mail
		set hotspot
		{
			version
			{
				Visual Special G Shade_deathA
				connect righthand greekSword hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Special G Shade_deathA
				connect righthand greekSword hotspot
				ReplaceTexture Special G Shade/Special G Shade Green
			}
		}
		set hotspot
		{
			version
			{
				Visual Special G Shade_deathA
				connect righthand greekSword hotspot
				ReplaceTexture Special G Shade/Special G Shade Purple
			}
		}
		set hotspot
		{
			version
			{
				Visual Special G Shade_deathA
				connect righthand greekSword hotspot
				ReplaceTexture Special G Shade/Special G Shade Black
			}
		}
	}
}

//==============================================================================
anim Attack
{
	SetSelector
	{
		TechLogic none/Copper Mail/Bronze Mail/Iron Mail
		set hotspot
		{
			version
			{
				Visual Special G Shade_attackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag Attack 0.48 true	
				tag GenericSound 0.40 true	
//-- end auto generated section
				connect righthand greekSword hotspot
				Length 2
			}
		}
		set hotspot
		{
			version
			{
				Visual Special G Shade_attackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag Attack 0.48 true	
				tag GenericSound 0.40 true	
//-- end auto generated section
				connect righthand greekSword hotspot
				Length 2
				ReplaceTexture Special G Shade/Special G Shade Green
			}
		}
		set hotspot
		{
			version
			{
				Visual Special G Shade_attackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag Attack 0.48 true	
				tag GenericSound 0.40 true	
//-- end auto generated section
				connect righthand greekSword hotspot
				Length 2
				ReplaceTexture Special G Shade/Special G Shade Purple
			}
		}
		set hotspot
		{
			version
			{
				Visual Special G Shade_attackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag Attack 0.48 true	
				tag GenericSound 0.40 true	
//-- end auto generated section
				connect righthand greekSword hotspot
				Length 2
				ReplaceTexture Special G Shade/Special G Shade Black
			}
		}
	}
}
